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		<title>PresetInfo:GetSelectedPreset - Revision history</title>
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		<updated>2026-07-26T04:29:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.wiki.movinglightassistant.com/wiki/index.php?title=PresetInfo:GetSelectedPreset&amp;diff=158&amp;oldid=prev</id>
		<title>Andyv wiki admin: Added Page - In Progress.</title>
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				<updated>2016-12-07T11:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;Added Page - In Progress.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===GetSelectedPreset()===&lt;br /&gt;
:&amp;#039;&amp;#039;Returns an PresetInfo structure.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This function will return a PresetInfo structure for the currently selected preset in the preset list on the left in the main Preset Documentation view. If you want to access the channels in a preset, you should use PresetInfo:GetSelectedChannel(). It will return nil if no preset is selected. It is worth adding checking for this situation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Example.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;preset = PresetInfo:GetSelectedPreset()&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;if preset ~= nil then&amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt;presetName = preset.PresetName&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andyv wiki admin</name></author>	</entry>

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