Fixture

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The Fixture class represents a channel in the Rig Data view.

Properties
  • Accessory
  • Baffle
  • Bay1Option
  • Bay2Option
  • BeamDMXAddress
  • BeamDMXUniverse
  • BeamLightwrightID
  • CaseColour
  • ChangedFields
  • Channel
  • ColourDMXAddress
  • ColourDMXUniverse
  • ColourFilter
  • ColourLightwrightID
  • ConsoleFixtureProfile
  • ConsoleID
  • ConsoleFixtureProfileID
  • ConsoleFixtureProfileManufacturer
  • ConsoleFixtureProfileName
  • ConsoleFixtureProfileOption
  • ConsolePatchLayer
  • DeviceType
  • DMXAddress
  • DMXProfile
  • DMXSystem
  • DMXUniverse
  • ExternalID
  • FixtureID
  • FixtureNumber
  • FixtureOptionState
  • FixtureType
  • FrontLens
  • FrostInstalled
  • GateGobo
  • InstrumentType
  • IntensityDMXAddress
  • IntensityLightwrightID
  • IntensityDMXUniverse
  • InternalLens
  • Lamp
  • LightwrightID
  • LocationX
  • LocationY
  • LocationZ
  • MatchFlag
  • Mounting
  • Name
  • NumDMXChans
  • Orientation
  • Position
  • PositionOrder
  • Purpose
  • Repeater
  • RepeaterPort
  • RotationX
  • RotationY
  • RotationZ
  • SerialNumber
  • SupplyCircuit
  • SupplyDMXAddress
  • SupplyDMXUniverse
  • SupplyMulti
  • SupplyMultiWay
  • TimeStamp
  • UnitNumber
  • UserField1
  • UserField2
  • UserField3
  • UserField4
  • UserField5
  • UserField6
  • UUID
  • WheelLoad
  • WheelLoadRef
Retrieved from ‘http://www.wiki.movinglightassistant.com/wiki/index.php?title=Fixture&oldid=91’

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  • This page was last modified on 17 June 2015, at 12:47.
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