Fixture

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The Fixture class represents a channel in the Rig Data view.

Properties
  • [[Fixture.Accessory[Accessory]]
  • [[Fixture.Baffle[Baffle]]
  • [[Fixture.Bay1Option[Bay1Option]]
  • [[Fixture.Bay2Option[Bay2Option]]
  • [[Fixture.BeamDMXAddress[BeamDMXAddress]]
  • [[Fixture.BeamDMXUniverse[BeamDMXUniverse]]
  • [[Fixture.BeamLightwrightID[BeamLightwrightID]]
  • [[Fixture.CaseColour[CaseColour]]
  • [[Fixture.ChangedFields[ChangedFields]]
  • [[Fixture.Channel[Channel]]
  • [[Fixture.ColourDMXAddress[ColourDMXAddress]]
  • [[Fixture.ColourDMXUniverse[ColourDMXUniverse]]
  • [[Fixture.ColourFilter[ColourFilter]]
  • [[Fixture.ColourLightwrightID[ColourLightwrightID]]
  • [[Fixture.ConsoleFixtureProfile[ConsoleFixtureProfile]]
  • [[Fixture.ConsoleID[ConsoleID]]
  • [[Fixture.ConsoleFixtureProfileID[ConsoleFixtureProfileID]]
  • [[Fixture.ConsoleFixtureProfileManufacturer[ConsoleFixtureProfileManufacturer]]
  • [[Fixture.ConsoleFixtureProfileName[ConsoleFixtureProfileName]]
  • [[Fixture.ConsoleFixtureProfileOption[ConsoleFixtureProfileOption]]
  • [[Fixture.ConsolePatchLayer[ConsolePatchLayer]]
  • [[Fixture.DeviceType[DeviceType]]
  • [[Fixture.DMXAddress[DMXAddress]]
  • [[Fixture.DMXProfile[DMXProfile]]
  • [[Fixture.DMXSystem[DMXSystem]]
  • [[Fixture.DMXUniverse[DMXUniverse]]